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Photon Shockwave-Le carte migliori e Interessanti

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Drago Bianco Occhi Blu
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Scrap Evil Mastermind - Judge

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  Quota E-Horus Quota  RispondiRispondi Link diretto a questo post Topic: Photon Shockwave-Le carte migliori e Interessanti
    Postato: 13 Luglio 2011 alle 19:56
l'ice barrier è cariono
Bring Back Vs System
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Mago Nero
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  Quota angemon Quota  RispondiRispondi Link diretto a questo post Postato: 13 Luglio 2011 alle 19:43

Deep Dark Trap Hole
Normal Trap Card
Activate only when a Level 5 or higher Effect Monster's is successfully Special Summoned. Remove from play that Level 5 or higher Effect Monster's.


grossa questa
" Mr angemon i risultati del suo post sono arrivati, il suo sogno di essere un utente senza warning...oh mr angemon!"

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  Quota kaworu Quota  RispondiRispondi Link diretto a questo post Postato: 13 Luglio 2011 alle 19:13
Mmmmh... squadra di goblin tappabuchi... cosa avrà voluto dire? XD
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:judge list: breakin' newz

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  Quota Cuorenero Quota  RispondiRispondi Link diretto a questo post Postato: 13 Luglio 2011 alle 18:51
Sintetizzo le carte che possono avere un senso in questa serie:
Link MEGAUPLOAD: Spoiler Completo

PHSW-JP008
Killer Frilled Shark
WATER/Fish - Effect/3/700/1500
When a face-up Fish-, Sea-Serpent or Aqua-Type Monster you control is selected as attack target, activate by removing from play this card in your Graveyard. Negate the attack of that attacking monster, and until your next End Phase it loses 500 ATK. The effect of "Killer Frilled Shark" can only be used once per turn.

PHSW-JP015
Photon Cerberus (Trap Stun a costo della normal)
LIGHT/Beast - Effect/3/1300/600
When this card is Normal Summoned, during this turn, neither player can activate Trap Cards while this card is face-up.

PHSW-JP027
Telepon D.D.
EARTH/Psychic - Effect/2/500/1800
If this face-up card you control is removed from play, you can remove 1 Psychic-Type monster with 1500 or less ATK in your deck from play. During your next Standby Phase, Special Summon the monster that was removed from play by this effect.

PHSW-JP029
Naturia Maron
EARTH/Plant - Effect/3/1200/700
When this card is successfully Normal Summoned, you can send 1 "Naturia" monster from your deck to the Graveyard. Also once per turn, by selecting 2 "Naturia" monster in your Graveyard and shuffling them back to your deck, you can draw 1 card.

PHSW-JP030
Preacher of the Ice Barrier (FINALMENTE!)
WATER/Aqua - Effect/2/1000/400
If you control a face-up "Ice Barrier" monster, you can Special Summon this card from your hand. During the turn you Special Summoned with this effect, you cannot Special Summon Level 5 or higher monster's]. Also, you can Release this card to select and Special Summon 1 "Ice Barrier" monster in your Graveyard other than "Preacher of the Ice Barrier".

PHSW-JP033
Ho-o (carino ma è un liv 6...)
FIRE/Winged-Beast - Spirit/Effect/6/2100/1800
This card cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up it is returned to the owner's hand. When this card is Normal Summoned or flipped face-up, destroy all set Magic and Trap Cards your opponent controls.

PHSW-JP035
Goblin Construction Crew (questa l'ho messa perché è strana )
EARTH/Warrior - Effect/4/1500/400
When this card is successfully Normal Summoned, Trap Cards cannot be activated in response. Also, While this card is face-up on the field, when a Monster is Normal Summoned, Flip Summoned or Special Summoned, "Trap Hole" Trap Cards cannot be activated.

PHSW-JP040
Black Ray Lancer (se avesse avuto più attacco sarebbe stata interessante)
DARK/Beast-Warrior - Xyz - Effect/Rank 3/2100/600
2x Level 3 WATER Monster
Once per turn, you can remove 1 of this card's Exceeds Material Monster to select 1 face-up Monster on the field. That selected monster has its effect's negated until the End Phase.

PHSW-JP043
Evolkaiser Lagia
FIRE/Dragon - Xyz -Effect/Rank 4/2400/2000
2 Level 4 Dinosaur-Type monsters
When a Spell/Trap Card is activated, OR a Normal or Special Summon of a monster is attempted: You can detach 2 Xyz Materials from this card; negate the activation of the Spell/Trap Card OR the Normal or Special Summon of the monster and destroy it.

PHSW-JP047
Monster Slot (può scombare con gli Psychic o cmq una carta per l'Exodia)
Normal Magic Card
Select 1 face-up monster you control, and remove from play 1 monster in your Graveyard with the same Level as the selected monster. Afterwards, draw 1 card. Reveal that card, and if it has the same Level as the selected monster, Special Summon it.

PHSW-JP056
Extra-Gate (carino con i DW e/o ciao ciao Stardust dall'Extra)
Quick-Play Magic Card
Activate by declaring a number from 1 to 12. Your opponent remove from play 1 Monster with the same Level as the declared number from their Extra Deck. If their is no Monster with the same Level as the declared number in your opponent's Extra Deck, discard 1 card from your hand.

PHSW-JP057
Fragment of Greed (mah)
Continuous Magic Card
During each of your Draw Phases when you conduct your Normal Draw, put 1 Greed Counter on this card. Send this card with 2 or more Greed Counter to the Graveyard to draw 2 cards from your deck.

PHSW-JP059
Tri-Wight Zone (per il wight)
Magic - Normal
Target 3 Level 2 or lower Normal Monsters in your Graveyard; Special Summon those targets.

PHSW-JP060
Temporary Truce (uhm)
Normal Magic Card
Both players draw 1 card. Until the end of your opponent's next turn, all Damage any player takes becomes 0.

PHSW-JP062
Deadly Poisonous Wind ( eh?)
Continuous Magic Card
While this card is on the field, neither player can Special Summon WIND monster. Also, all face-up WIND monster on the field loses 500 ATK.

PHSW-JP069
Hate Crevasse
Normal Trap Card
Activate when 1 monster you control is destroyed by an opponent's card effect and sent to the Graveyard. Select 1 monster your opponent controls and sent it to the Graveyard, and inflict damage to your opponent's Life Points equal to that opponent monster's original ATK.

PHSW-JP075
Dark Flash (sta a CCV come la RadiantMF sta alla mirror Force)
Normal Trap Card
Activate by Releasing 1 DARK Monster you control with 1500 ATK or more. Destroy all monsters Special Summoned during this turn.

PHSW-JP078
Deep Dark Trap Hole
Normal Trap Card
Activate only when a Level 5 or higher Effect Monster's is successfully Special Summoned. Remove from play that Level 5 or higher Effect Monster's.



Modificato da Cuorenero - 17 Agosto 2011 alle 09:01
"L’ora più scura è quella prima dell'alba”
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